birdTris
Play birdTris
birdTris Lobby
Replays
Battle200X
Play Battle200X
Battle200X Lobby
Bird Capes Flight Club
metaNest Account
Demo Games
birdTris
Play birdTris
birdTris Lobby
Replays
Battle200X
Play Battle200X
Battle200X Lobby
Bird Capes Flight Club
metaNest Account
Demo Games
Menu
Backbone
Games
Bird Capes Flight Club
birdTris
Play birdTris
birdTris Lobby
Replays
Battle200X
Play Battle200X
Battle200X Lobby
metaNest Account
eggRooms
Art & Assets
Whitelist
nonFungible Birds
Utility
VR Gallery
eggRooms Virtual Real Estate
Web Gallery
Meet our Artists
NFT Assets
Feathers – Assets Class 0
Bird Capes: Asset Class 1
Bird Weapons – Assets Class 2
Bird Vehicles – Assets Class 3
Bird Facilities – Assets Class 4
EvoWeapons – Assets Class 5
VR
VR Lobby & Info
VR metaNest
VR NFT Gallery
metaNest VR Conference Booking
Business
Documents
Roadmap
IQProtocol
Mazer Gaming
MarsX
Vines for Humanity
Technical Services
Tokenomics
Team
Team & Advisors
Scalp Marketing
Asset Attributions
Flight Path
Learn
Wallet Help
Game Help
NFT Wallet Help
Yield Farming Help
Asset Class 2: Weapons
Weapons assets are a primary asset used in the Bird Capes Flight Club series of games
The examples depicted below are a subset of weapons which will be available to players
Additional weapons – (and vehicle assets, to be announced) – will become a part of the NFB visualisation and evolution process
Players can switch across weapons and vehicles mid-game and mid-battle for strategic and tactical benefits
All Weapons Assets will be delivered as 3D NFTs as depicted below
Prototype Plasma
Early Samples of BCFC Weaponry
Incendiary Rifle
Characteristics and capabilities will follow in future updates
.
Modernized AK
Players can win. trade, wager, steal and buy weapons and other in-game assets
Vector Spray Gun
Players and Users will be able to design, build, trade and sell weaponry
Asset Class 0: Feathers
Asset Class 1: Bird Capes
Bird Capes Flight Club
Asset Class 3: Vehicles
Asset Class 4: Facilities
Asset Class 5: EvoWeapons